<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>LJ Studio Devlog - itch.io</title><link>https://coyote321.itch.io/lycheejelly</link><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1494594/rh-weekly-progress-report-devlog-7</guid><title>RH Weekly Progress Report Devlog 7</title><link>https://coyote321.itch.io/lycheejelly/devlog/1494594/rh-weekly-progress-report-devlog-7</link><pubDate>Mon, 20 Apr 2026 08:59:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I am continuing on the &quot;bobarista walk animation&quot; card and have also added an &quot;enemy design and animations&quot; card, putting that in the &quot;in progress&quot; column. Evidence: In the pictures a...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1494523/jh-weekly-progress-report-devlog-7</guid><title>JH Weekly Progress Report DevLog 7</title><link>https://coyote321.itch.io/lycheejelly/devlog/1494523/jh-weekly-progress-report-devlog-7</link><pubDate>Mon, 20 Apr 2026 06:13:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I moved &quot;GDD v2&quot; and &quot;Black Tea Icon Ingredient Design&quot; to the &quot;Done&quot; column. I also moved &quot;Green Tea Icon Ingredient Design&quot; to the &quot;In Progress&quot; column because that&#039;s what I&#039;m curre...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1494475/eh-weekly-progress-report-devlog-7</guid><title>EH Weekly Progress Report DevLog 7</title><link>https://coyote321.itch.io/lycheejelly/devlog/1494475/eh-weekly-progress-report-devlog-7</link><pubDate>Mon, 20 Apr 2026 04:41:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I worked on the &quot;Work on Characters&quot; card, focusing on the visual design of the game&#039;s characters. Evidence: Video Reasoning: My team needed me to complete this at this moment because...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1494441/sf-weekly-progress-report-devlog-7</guid><title>SF Weekly Progress Report DevLog 7</title><link>https://coyote321.itch.io/lycheejelly/devlog/1494441/sf-weekly-progress-report-devlog-7</link><pubDate>Mon, 20 Apr 2026 03:34:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>C: This week I moved audio implementation to the Done column. I also moved mission 2 to the In Progress column because that is what I am currently working on. E: I added unique sounds to every major e...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1494191/cc-weekly-progress-report-devlog-7</guid><title>CC Weekly Progress Report DevLog 7</title><link>https://coyote321.itch.io/lycheejelly/devlog/1494191/cc-weekly-progress-report-devlog-7</link><pubDate>Sun, 19 Apr 2026 19:57:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week, I moved the &quot;Improving UI visibility&quot; card to the &quot;Done&quot; column on our project board. Evidence: I made a couple of changes to our Godot UI scenes to make the text and menus much easi...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1488233/rh-weekly-progress-report-devlog-6</guid><title>RH Weekly Progress Report Devlog 6</title><link>https://coyote321.itch.io/lycheejelly/devlog/1488233/rh-weekly-progress-report-devlog-6</link><pubDate>Mon, 13 Apr 2026 06:14:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I finished the &quot;bobarista face and limbs&quot; kanban board and moved it to the done column. I also moved the &quot;bobarista walk animation&quot; from the ready column to the done column. Evidence:...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1488225/jh-weekly-progress-report-devlog-6</guid><title>JH Weekly Progress Report DevLog 6</title><link>https://coyote321.itch.io/lycheejelly/devlog/1488225/jh-weekly-progress-report-devlog-6</link><pubDate>Mon, 13 Apr 2026 05:48:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I moved &quot;Milk Icon Ingredient Design&quot; to the &quot;Done&quot; column. I also moved &quot;Black Tea Icon Ingredient Design&quot; to the &quot;In Progress&quot; column because that&#039;s what I&#039;m currently working on. E...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1488120/eh-weekly-progress-report-devlog-6</guid><title>EH Weekly Progress Report DevLog 6</title><link>https://coyote321.itch.io/lycheejelly/devlog/1488120/eh-weekly-progress-report-devlog-6</link><pubDate>Mon, 13 Apr 2026 02:21:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week, I wrapped up the mood board by adding the final two sections before our deadline. Evidence: I added animation references and color palette images to complete our mood board, finishin...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1488037/cc-weekly-progress-report-devlog-6</guid><title>CC Weekly Progress Report DevLog 6</title><link>https://coyote321.itch.io/lycheejelly/devlog/1488037/cc-weekly-progress-report-devlog-6</link><pubDate>Sun, 12 Apr 2026 23:54:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week, I moved the &quot;added food designs into the game&quot; card to the &quot;In Progress&quot; column on our project board as I plan to continue adding more of the finished art to our game. Evidence: I im...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1487865/sf-weekly-progress-report-devlog-6</guid><title>SF Weekly Progress Report Devlog 6</title><link>https://coyote321.itch.io/lycheejelly/devlog/1487865/sf-weekly-progress-report-devlog-6</link><pubDate>Sun, 12 Apr 2026 19:52:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>C: This week I kept audio implementation in the In Progress column because that is what I am currently working on and will continue this week. E: I added audio into the game by creating an AudioStream...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1467022/rh-weekly-progress-report-devlog-5</guid><title>RH Weekly Progress Report Devlog 5</title><link>https://coyote321.itch.io/lycheejelly/devlog/1467022/rh-weekly-progress-report-devlog-5</link><pubDate>Mon, 23 Mar 2026 09:34:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I finished the &quot;bobarista hair design&quot; kanban board and moved it to the done column. I also moved the &quot;bobarista face and limbs&quot; from the ready column to the done column. Evidence: In...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1466906/jh-weekly-progress-report-devlog-5</guid><title>JH Weekly Progress Report DevLog 5</title><link>https://coyote321.itch.io/lycheejelly/devlog/1466906/jh-weekly-progress-report-devlog-5</link><pubDate>Mon, 23 Mar 2026 04:59:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I moved &quot;Sugar Icon Ingredient Design&quot; and &quot;Lore Document V1&quot; to the &quot;Done&quot; column. I also moved &quot;Milk Icon Ingredient Design&quot; to the &quot;In Progress&quot; column because that&#039;s what I&#039;m curr...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1466787/sf-weekly-progress-report-devlog-5</guid><title>SF Weekly Progress Report DevLog 5</title><link>https://coyote321.itch.io/lycheejelly/devlog/1466787/sf-weekly-progress-report-devlog-5</link><pubDate>Mon, 23 Mar 2026 01:11:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>C: This week I moved healing items / pick up to the done column. I also moved audio implementation to the In Progress column because that is what I will work on next. E: I built the Boba Healing Potio...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1466742/cc-weekly-progress-report-devlog-5</guid><title>CC Weekly Progress Report DevLog 5</title><link>https://coyote321.itch.io/lycheejelly/devlog/1466742/cc-weekly-progress-report-devlog-5</link><pubDate>Mon, 23 Mar 2026 00:35:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week, I moved the &quot;Audio Slide Deck&quot; card to the &quot;In Progress&quot; column on our project board. I&#039;m still working on it, looking for the right sounds. Evidence: I created a slide deck to help...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1452977/rh-weekly-progress-report-devlog-4</guid><title>RH Weekly Progress Report Devlog 4</title><link>https://coyote321.itch.io/lycheejelly/devlog/1452977/rh-weekly-progress-report-devlog-4</link><pubDate>Mon, 09 Mar 2026 08:07:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I continued on the &quot;bobarista hair design&quot; kanban board, because I will be working on the character&#039;s hair for the back POV this week. Evidence: In the picture above I edited the prev...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1452948/eh-weekly-progress-report-devlog-4</guid><title>EH Weekly Progress Report DevLog 4</title><link>https://coyote321.itch.io/lycheejelly/devlog/1452948/eh-weekly-progress-report-devlog-4</link><pubDate>Mon, 09 Mar 2026 07:09:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This week, I moved the Whisk Knife Asset Implementation to the &quot;Done&quot; column. I also moved Enemy Sprite Animation to the &quot;In Progress&quot; column because I am currently refining the movement frames to ens...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1452740/jh-weekly-progress-report-devlog-4</guid><title>JH Weekly Progress Report DevLog 4</title><link>https://coyote321.itch.io/lycheejelly/devlog/1452740/jh-weekly-progress-report-devlog-4</link><pubDate>Mon, 09 Mar 2026 01:19:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I moved &quot;Boba Icon Ingredient Design&quot; to the &quot;Done&quot; column. I also moved &quot;Sugar Icon Ingredient Design&quot; to the &quot;In Progress&quot; column because that&#039;s what I&#039;ll be working on. Evidence: I...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1452587/sf-weekly-progress-report-devlog-4</guid><title>SF Weekly Progress Report DevLog 4</title><link>https://coyote321.itch.io/lycheejelly/devlog/1452587/sf-weekly-progress-report-devlog-4</link><pubDate>Sun, 08 Mar 2026 21:19:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>C: This week I moved the &quot;Boba gun / implement weapon design&quot; card to the Done column. I also moved &quot;healing items/pick up&quot; to the In Progress column because that is what I am currently working on. E:...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1451726/cc-weekly-progress-report-devlog-4</guid><title>CC Weekly Progress Report DevLog 4</title><link>https://coyote321.itch.io/lycheejelly/devlog/1451726/cc-weekly-progress-report-devlog-4</link><pubDate>Sat, 07 Mar 2026 22:23:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This week I moved Attack Animations V1 to the Done column. I also moved Boba Shop layout to the In Progress column because that is what I will be working on next. Evidence: https://drive.google.com/fi...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1439329/rh-weekly-progress-report-devlog-3</guid><title>RH Weekly Progress Report Devlog 3</title><link>https://coyote321.itch.io/lycheejelly/devlog/1439329/rh-weekly-progress-report-devlog-3</link><pubDate>Mon, 02 Mar 2026 08:22:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I moved the &quot;Bobarista clothing design on main character&quot; kanban card to the done column and moved the &quot;bobarista hair design&quot; to in progress, because I will be working on the charact...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1439316/eh-weekly-progress-report-devlog-3</guid><title>EH Weekly Progress Report Devlog 3</title><link>https://coyote321.itch.io/lycheejelly/devlog/1439316/eh-weekly-progress-report-devlog-3</link><pubDate>Mon, 02 Mar 2026 08:17:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>C:This week I moved the Whisk Knife card on the KanBan to the &quot;Done&quot; column. I also moved the background card to &quot;In Progress&quot; because I am currently changing from weapon design to environment assets...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1439130/sf-weekly-progress-report-devlog-3</guid><title>SF Weekly Progress Report Devlog 3</title><link>https://coyote321.itch.io/lycheejelly/devlog/1439130/sf-weekly-progress-report-devlog-3</link><pubDate>Mon, 02 Mar 2026 04:05:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I moved the &quot;Flamethrower&quot; Kanban card to the Done column. I also moved &quot;Boba gun / implement weapon design&quot; to the In Progress column because that is what I will work on this week. E...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1438943/jh-weekly-progress-report-devlog-3</guid><title>JH Weekly Progress Report DevLog 3</title><link>https://coyote321.itch.io/lycheejelly/devlog/1438943/jh-weekly-progress-report-devlog-3</link><pubDate>Mon, 02 Mar 2026 01:50:44 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I moved the &quot;Mood Board Document&quot; to the &quot;Done&quot; column. I was working on the &quot;Boba shop logo&quot; design in the &quot;In Progress&quot; column since last week, and I finished it this week because t...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1438638/cc-weekly-progress-report-devlog-3</guid><title>CC Weekly Progress Report DevLog 3</title><link>https://coyote321.itch.io/lycheejelly/devlog/1438638/cc-weekly-progress-report-devlog-3</link><pubDate>Sun, 01 Mar 2026 23:31:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I moved UI refresh V1 to the Done column. I also moved Attack Animations card to the In Progress column because that is what I am starting on next. Evidence: I completely rebuilt the...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1361045/rh-weekly-progress-report-devlog-2</guid><title>RH Weekly Progress Report Devlog 2</title><link>https://coyote321.itch.io/lycheejelly/devlog/1361045/rh-weekly-progress-report-devlog-2</link><pubDate>Mon, 09 Feb 2026 07:43:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I worked on the the back of the main character design and a rough draft of the design of the main character as an assassin. Evidence: For the back of the main character design, I dupl...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1360928/jh-weekly-progress-report-devlog-2</guid><title>JH Weekly Progress Report DevLog 2</title><link>https://coyote321.itch.io/lycheejelly/devlog/1360928/jh-weekly-progress-report-devlog-2</link><pubDate>Mon, 09 Feb 2026 06:31:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I worked on creating the art for one of our game&#039;s weapons, the Boba Gun, as well as starting to create the art for our Boba Shop&#039;s Logo. Evidence: As shown in screenshot 1, that is w...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1360836/cc-weekly-progress-report-devlog-2</guid><title>CC Weekly Progress Report DevLog 2</title><link>https://coyote321.itch.io/lycheejelly/devlog/1360836/cc-weekly-progress-report-devlog-2</link><pubDate>Mon, 09 Feb 2026 05:20:25 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I established the core Enemy Scene structure, creating the physics body, collision shapes, and integrating a reusable Health Bar UI component. Evidence: As shown in the screenshot, I...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1360811/eh-weekly-progress-report-devlog-2</guid><title>EH Weekly Progress Report DevLog 2</title><link>https://coyote321.itch.io/lycheejelly/devlog/1360811/eh-weekly-progress-report-devlog-2</link><pubDate>Mon, 09 Feb 2026 05:02:25 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I worked on merging all of our games onto the main scene and started making a prototype gun scene on a separate branch. Evidence: We each uploaded our scenes to GitHub, and Coy sent m...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1360762/sf-weekly-progress-report-devlog-2</guid><title>SF Weekly Progress Report DevLog 2</title><link>https://coyote321.itch.io/lycheejelly/devlog/1360762/sf-weekly-progress-report-devlog-2</link><pubDate>Mon, 09 Feb 2026 04:20:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I worked on Enemy 1, which is a tank type enemy that moves slowly but hits hard, by creating its scene, player detection, and movement. Evidence: I started with a simple square so I c...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1342171/rh-weekly-progress-report-devlog-1</guid><title>RH Weekly Progress Report Devlog 1</title><link>https://coyote321.itch.io/lycheejelly/devlog/1342171/rh-weekly-progress-report-devlog-1</link><pubDate>Mon, 02 Feb 2026 08:04:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I worked on the main character design, creating a simple clothing design for our main character when they are played as a boba-rista. Evidence: I first went on Pinterest too look for...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1342104/jh-weekly-progress-report-devlog-1</guid><title>JH Weekly Progress Report DevLog 1</title><link>https://coyote321.itch.io/lycheejelly/devlog/1342104/jh-weekly-progress-report-devlog-1</link><pubDate>Mon, 02 Feb 2026 07:03:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I worked on adding new ideas to our KanBan Board Backlog and creating new slides for some of those ideas that we had to our Mood Board. Evidence: I first added new ideas to the Backlo...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1342090/eh-weekly-progress-report-devlog-1</guid><title>EH Weekly Progress Report DevLog 1</title><link>https://coyote321.itch.io/lycheejelly/devlog/1342090/eh-weekly-progress-report-devlog-1</link><pubDate>Mon, 02 Feb 2026 06:54:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I worked on what our demo of our &quot;Day Scene&quot; and made simple WASD movement for our character. Evidence: In the video, I showed off the boba desk design where you would combine differe...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1339645/sf-weekly-progress-report-devlog-1</guid><title>SF Weekly Progress Report DevLog 1</title><link>https://coyote321.itch.io/lycheejelly/devlog/1339645/sf-weekly-progress-report-devlog-1</link><pubDate>Sun, 01 Feb 2026 00:24:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Claim: This week I completed a prototype of our game&#039;s HUD layout system and developed a functional graybox prototype of the enemy with wall and player collision detection. Evidence: I built the UI us...</p>]]></description></item><item><guid>https://coyote321.itch.io/lycheejelly/devlog/1337837/cc-weekly-progress-report-devlog-1</guid><title>CC Weekly Progress Report Devlog 1</title><link>https://coyote321.itch.io/lycheejelly/devlog/1337837/cc-weekly-progress-report-devlog-1</link><pubDate>Sat, 31 Jan 2026 02:09:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>C: This week, I worked on the pause menu for our game, trying to do some design and scripting to make the game freeze when its activated. E: I used a CanvasLayer as my parent node to create the visual...</p>]]></description></item></channel></rss>